Mudder

 
 

We did it! The team completed Tough Mudder Classic with no real injuries and enjoyed it enough to want to go back again...with a caveat; we go when it's warmer. You see, the toughest obstacle doesn't appear on the map; the cold. The water obstacles were some of the most fun, but when you have another six miles to run and no chance of the temperature hitting double digits, it starts to get concerning.

After the event, I read about people getting hyperthermia. Our team skipped the plunge into the ice bath and a couple of us walked around a few other obstacles where you'd be fully submerged. Honestly, I'm glad we did.

Otherwise, the event wasn't that tough, but rather a physical puzzle. Take the “Hero Walls”; three walls of about four, eight and ten feet tall. The first one serves as a tutorial on how to safely clamber over the top and down the other side without falling. The second one would require figuring out how to help some of the shorter Mudders. I had a lot of trail shoe tread marks on my shoulder because of this one. The third one was tall enough that everyone needed a boost and even some support on the other side. Once you had a plan and a good technique, a ten foot wall can be overcome in seconds and that's pretty fun.